HOMINES

Status: Dormant   Class: Admin

They are gray, stone-textured copies of players. They function like a crying angel. They only move when they are not being watched. They are normally aggressive; however, lately they have become inactive for unknown reasons.

LABYRINTHUS INTUS

Status: Active   Class: User

This is the interior of D.A. It is recommended not to enter alone, as it has been shown to induce paranoia in those who do not. It is apparently infinite, or at least it generates procedurally.

Homines
Labyrinthus Intus

Their exact origin is unknown, but it is known to be related to the number of people who have entered D.A. The maximum number of Homines is the number of users in the L; when one dies or leaves the game, one of the statues is removed. Apart from this, they seem to be unstoppable, so we recommend simply running from them.

To enter, you must interact with one of the doors in D.A.; otherwise, entry to the experience is impossible. Since getting lost is common, it is recommended to follow the light sources, as they have proven to be exits to other random experiences. Players who have reported being in it have suffered attacks of paranoia and claustrophobia.